On Sunday, 6 August 2017 at 10:24:42 UTC, Russel Winder wrote:
I am sure Microsoft would declare that figure accurate for computers in general. I suspect though that it is totally
It's not Microsoft's statistic. StatCounter, Net Market Share, etc.

inaccurate for software developers, in that group I'd bet 40% use MacOS and 20% use Linux.
Are you told it as Linux/MacOS developer who always contacts with Linux/MacOS developers? Looks like "A survey on the Internet showed that 100% of people use the Internet" :)

I don't think so.
Why developer should use MacOS/Linux if the target platform is Windows in most of cases?

Just for example. I'm a game developer and almost all game developers who I know works on Windows (MacOS and Linux used by less than 1% of them). BTW, Steam statistic: 96% - Windows.

Another example. A survey of developers (about 15K people) from Russian IT site. Windows ~67%, Linux ~20%, MacOS ~11% (biggest part of these Linux/MacOS developers uses it for web developing).

In any case, the result is same: the biggest platform supported worse than others.

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