class Test {
ubyte[] buf = new ubyte[1000];
}
void main() {
auto a = new Test();
auto b = new Test();
assert(a.buf.ptr != b.buf.ptr);
}
This is bad, since;
* It is not how C++ works
* It introduces silent sharing of data
* It's usually not what you want
Shouldn't this at least generate a warning, or ideally not be
allowed?
