On Tuesday, 19 September 2017 at 13:32:59 UTC, Eugene Wissner
wrote:
On Tuesday, 19 September 2017 at 13:11:03 UTC, Craig Black
wrote:
I've recently tried coding in D again after some years. One
of my earlier concerns was the ability to code without the GC,
which seemed difficult to pull off. To be clear, I want my
programs to be garbage collected, but I want to use the GC
sparingly so that the mark and sweep collections will be fast.
So I want guarantees that certain sections of code and
certain structs will not require the GC in any way.
I realize that you can allocate on the non-GC heap using
malloc and free and emplace, but I find it troubling that you
still need to tell the GC to scan your allocation. What I
would like is, for example, to be able to write a @nogc
templated struct that guarantees that none of its members
require GC scanning. Thus:
@nogc struct Array(T)
{
...
}
class GarbageCollectedClass
{
}
void main()
{
Array!int intArray; // fine
}
struct Array(T)
{
@nogc:
...
}
?
Thanks, I didn't know you could to that but it still doesn't give
me the behavior that I want:
class Foo
{
}
struct MyStruct
{
@nogc:
public:
Foo foo; // This does not produce an error, but it still
requires a GC scan
void Bar()
{
foo = new Foo; // This produces an error
}
}