On 2017-10-11 21:57, Eduard Staniloiu wrote:
Hello,

I've hit the following problem on this PR [0]:
The Windows 32bit build fails with the error: "more than 32767 symbols in object file" [1].

After taking a look in `win32.mak`, I've seen that we are bundling multiple source files into a single object (which is the issue here), instead of compiling each source file into it's corresponding object and then linking the objects together. Is there a reason behind doing so, or should we rewrite the Windows makefiles?

It's faster to compile when passing multiple files to the compiler at once. It doesn't have to run the compiler on the same files over and over again.

--
/Jacob Carlborg

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