On Monday, 23 October 2017 at 22:22:55 UTC, Adam Wilson wrote:
Additionally, MSFT/C# fully recognizes that the benefits of Async/Await have never been and never were intended to be for performance. Async/Await trades raw performance for an ability to handle a truly massive number of simultaneous tasks.

Could you clarify this? Do you mean it's not supposed to have better performance for small numbers of tasks, but there is supposed to be some high threshold of tasks/second at which either throughput or latency is better?

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