On Friday, 27 October 2017 at 19:03:01 UTC, Jonathan M Davis
wrote:
On Friday, October 27, 2017 12:30:58 bauss via Digitalmars-d
wrote:
Are there any plans to completely remove the delete keyword so
members of ex. a class can be called delete? Or is there still
code within DMD or Phobos that uses it?
It's been the plan for ages that delete was to be deprecated,
but no one has ever bothered to do it.
Part of the problem has been that while it was possible to
construct a class into memory allocated with something other
than new and than destroy it later, it was actually pretty
difficult to get right. If it weren't for that, I probably
would have pushed for its removal ages ago. However, now that
we have std.experimental.allocator, things have changed a bit,
and it should be far more reasonable to get rid of delete. But
still, someone has to actually go and deprecate it, and I think
that it's more or less been forgotten.
Nothing in Phobos uses delete, and it looks like the only place
that uses delete in druntime is some unit tests. I doubt that
any of the core D developers have done anything with delete in
years, which would be part of why it's easily forgotten. I know
that I tend to forget that it's even part of the language.
- Jonathan M Davis
It certainly doesn't help when there are bugs regarding destroy
function.
-Alexander Heistermann