On Monday, 27 November 2017 at 06:12:53 UTC, Ola Fosheim Grostad wrote:
On Monday, 27 November 2017 at 05:11:06 UTC, Neia Neutuladh
std::string does the same thing. So if I reimplemented subtex naively in C++, its performance would be closer to the C# version than to the D version.

You meant stupidly, you would rather use std::string_view for string references in C++.

I last used C++ professionally in 2015, and we were still rolling out C++11. std::string_view is part of C++17. You're calling me stupid for not having already known about it. (Yes, yes, you were sufficiently indirect to have a fig leaf of deniability.)

std::string is a library convenience type that typically is only used for debugging and filenames. If you want performance then it really isnt possible to make do with a fixed library type for strings so in a realistic program people would write their own.

An efficient text parser doesn't seem like a sufficiently unusual task that it should require you to create your own string type. A large swath of programs will use at least one text parser.

Sure. But maybe you shouldn't use a tiny 400k input when discussing performance. Try to think about how many instructions a CPU executes in 50ms...

It is often useful to talk about real-world workloads when discussing performance. The reference document I'm talking about is a short novel of 75,000 words. It was a document I already had on hand, and it was within a factor of two of the largest I expected to feed through subtex.

And I already had the numbers on hand: <https://blog.ikeran.org/?p=277>

If you want me to do more in-depth testing, you'll have to pay me.

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