On Friday, 9 February 2018 at 01:55:10 UTC, Benny wrote:
Plenty of "general purpose" programming languages. The issue
being that very few offer classes, no GC, easy syntax, good
tooling and editor support, ...
D, D never changes ( fallout reference ).
I have read both of your lengthy post and given your harsh
criticism I decided to reply to you, even though I think in such
cases that it's better to let the flame burn out by itself.
I totally respect your choice of using Go and your problem of
usability on Windows.
On the other hand, I have yet to encounter the other issues you
have mentioned (I don't want to belittle your considerations).
When I approached D, one year last august, I was instantly amazed
by what I consider a clear and solid design.
What I appreciate as well is the bazaar style of development. I
think it is worth it in the long run because it allows D to take
different directions that the ones original envisioned. One such
example is the take on backend programming (vibe and the other
frameworks). Go, Elm and Java (but many others) on the other end
suffer because their "dictators" are slow or against some
paradigms (generics and structured programming are on example).
BetterC may seem an half effort that may split the development,
but going in the past the D community is full of attempts that in
the end succeeded.
The documentation is an example of that, or the way recently the
@nogc story is evolving rapidly.
D is so tiring. Its the main reason for going with Go, simply
tired of waiting. In this one+ year time watching D, i have
seen blogs, betterC half finished being promoted when D is
already overloaded with features and has already a higher
I think the very opposite.
D for me come as intuitive as possible. With just a solid
background on C and python I was able to understand the most
important design decisions and write software more complex than
before and build abstractions (Go goes in the opposite way).
Even reading code written by other seems easily accomplishable
(something impossible for me in C++) and many design decisions
don't seem half-assed attempts at innovate (like asyncio in
I don't think that any of the abstractions of the std library or
the idioms of the language add bloat and it seems to me that I
can learn each one of them day after day without losing any
Everything feels so 90% finished, like the effort to finalyse
things is always lacking. You see it everywhere in D. That is
my view... disagree, fine but it does not change the outside
perception of D. D needs a massive cleanup, a focus, probably a
name change to get rid of the reputation...
That is my personal experience and I think that if you can be
more specific and tackle some definite issues you may help this