Lars T. Kyllingstad wrote:
The decision to dump the built-in complex and imaginary types in favour
of std.complex.Complex was made a long time ago, but nothing has
happened yet. So I have a few questions:
1. Is this still planned for D2?
Far as I know, yes.
2. In that case, when will it happen?
I don't know.
3. Are there any reasons why I shouldn't replace cxxx with Complex!xxx
in my code right away?
I think we'll have to provide aliases for the existing complex types, so
your code should continue functioning after the change.
Andrei