Lars T. Kyllingstad wrote:
The decision to dump the built-in complex and imaginary types in favour of std.complex.Complex was made a long time ago, but nothing has happened yet. So I have a few questions:

1. Is this still planned for D2?

Far as I know, yes.

2. In that case, when will it happen?

I don't know.

3. Are there any reasons why I shouldn't replace cxxx with Complex!xxx in my code right away?

I think we'll have to provide aliases for the existing complex types, so your code should continue functioning after the change.


Andrei

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