On Tuesday, 15 May 2018 at 16:01:28 UTC, Atila Neves wrote:
I don't know why even bother with 32-bit dmd to begin with, but at least there should be an option.

I just spent 45min trying to build 64-bit dmd on Windows. It wasn't fun. "Isn't it just make -f win64.mak?", I hear you ask. Yes. If you want a version with debug messages turned on. It took me 45min to learn that disabling those is... non-trivial.

As it turns out, trying to build dmd yourself from the released tag and replacing the .exe from the installer by the one you created works, unless:

1. You remove -debug
2. You add -O

If you do #1 or #2, then the produced dmd.exe doesn't work. At all. 32 *or* 64 bits. And this is something you need to edit the makefile for, trying to do that from the command line was an exercise in futility.

"How does the installer-built version work then?", I again hear you ask. No idea. Debug 64-bit dmd it is!

I *would* try and add a 64-bit dmd to the installer, but apparently to build the Windows installer you need a special Windows box commisioned by the Vatican and blessed by the Pope himself.

Atila

Which DMD version are you using to compile with? There was an issue in DMD a while back that prevented the 64-bit version from being compiled.

Yah I have no idea how making the installer works but it obviously isn't a works by default and needs to be built in a certain environment. There isn't any documentation on this as far as I know.

What I do is just grab what is built from appveyor and replace the dmd.exe that was installed using the installer. Worked a while back not sure if that's still the case:

https://ci.appveyor.com/project/greenify/dmd/build/artifacts

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