On Saturday, 30 June 2018 at 08:51:56 UTC, Joakim wrote:
On Saturday, 30 June 2018 at 08:27:30 UTC, 鲜卑拓跋枫 wrote:
On Friday, 29 June 2018 at 14:52:45 UTC, Joakim wrote:
On Friday, 29 June 2018 at 12:13:09 UTC, 鲜卑拓跋枫 wrote:
[...]
So do people in US and Europe, the vast majority of whom
watching the livestream or online videos didn't attend DConf.
On Friday, 29 June 2018 at 12:30:49 UTC, Mike Parker wrote:
[...]
First off, I question there's much benefit to even the key
devs beyond communicating through email and video
conferencing to iron things out, as Andrei indicates he does
with Walter.
And Jonathan only mentioned the key devs, so that does
exclude. As for everybody else, see below.
[...]
Then spend all your time doing those things: why waste the
majority of conference time sitting through talks that you
don't bother defending?
Here's what a "conference" in Asia or Europe or wherever
should probably look like in this day and age:
- Have most talks prerecorded by the speaker on their webcam
or smartphone, which produce excellent video these days with
not much fiddling, and have a couple organizers work with
them to get those home-brewed videos up to a certain quality
level, both in content and presentation, before posting them
online.
- Once the videos are all up, set up weekend meetups in
several cities in the region, such as Tokyo, Hong Kong, and
Bangalore, where a few livestreamed talks may talk place if
some speakers don't want to spend more time producing a
pre-recorded talk, but most time is spent like the hackathon,
discussing various existing issues from bugzilla in smaller
groups or brainstorming ideas, designs, and libraries for the
future.
This is just off the top of my head; I'm sure I'm missing
some small details here and there, as I was coming up with
parts of this as I wrote it, but I estimate it'd be an order
of magnitude more productive than the current conference
format while being vastly cheaper in total cost to all
involved. Since D is not exactly drowning in money, it makes
no sense to waste it on the antiquated conference format.
Some American D devs may complain that they no longer
essentially get to go on a vacation to Berlin or Munich- a
paid vacation if their company compensates for such tech
conferences- but that's not our problem.
Thanks for further clarification.
But there is still some limitation may exist, e.g., as you may
note that
the latest Linaro Connect that held in Hong Kong add a new
special "China Access" for sharing their conference resources
like below:
http://connect.linaro.org/hkg18/resources/#1506759202543-a2113613-2111
I noted it because I am very interested in programming on ARM,
so I hope LDC
(https://github.com/ldc-developers/ldc) could add the support
for AARCH64 as soon as possible:).
Check out the ltsmaster branch of LDC from git and try it out,
most tests passed for me on Ubuntu/AArch64 16.04:
https://github.com/ldc-developers/ldc/issues/2153#issuecomment-384264048
The few remaining exceptions are some math-related modules
would need to be patched to support 128-bit floating-point real
numbers, such as CustomFloat from std.numeric,
std.internal.math.gammafunction, or the floating-point parser
from std.conv (but only if you really need that extra
precision, most of that code still works at 80-bit accuracy),
though all the tests from std.math now pass. The other big
issue is core.stdc.stdarg needs to be adapted for AArch64
varargs, which is what's holding back building the latest LDC
1.10 natively.
Good News!
Hope official AArch64 support will be included in their upcoming
releases.