On Friday, 17 August 2018 at 08:56:56 UTC, aberba wrote:
I'm quite happy to find a project like Dagon
(https://code.dlang.org/packages/dagon) receiving more
improvements. Already, it has quite a number of cutting edge
features. The developer has really put time into writing a very
good Tutorial on using it...which he continues to update. He's
also working on a 3D physics engine for it
(https://github.com/gecko0307/dmech)
You can support his work on Patreon
(https://www.patreon.com/gecko0307).
Have any of you tried it recently?
I haven't got to try Dagon nor dmech, although I can vouch for
dlib being a nice piece of work. I am using dlib.math for my 3D
project and I believe it's the best 3D math library for D for the
moment. gl3n comes close, but it made a mistake of going for the
row-major matrices, which feels out of place in OpenGL.