On Thursday, 30 August 2018 at 11:28:47 UTC, Basile B. wrote:
On Thursday, 30 August 2018 at 10:57:23 UTC, bauss wrote:
On Thursday, 30 August 2018 at 10:43:24 UTC, Basile B. wrote:
On Wednesday, 29 August 2018 at 04:53:59 UTC, bauss wrote:
On Tuesday, 28 August 2018 at 23:27:09 UTC, Nick Sabalausky wrote:
[...]

Honestly C++ did OOP somewhat right, because it wasn't forced upon you, but C++ itself has design issues, that I think D has solved very well.

D does OOP better than C++, but D is still missing some very common OOP patterns.

See: https://forum.dlang.org/thread/tjqxslxfxjgliyziz...@forum.dlang.org

No, that's not an issue to me, other PLs with OOP behave the same way. Problems D has with OOP are more

- not truly virtual destructors (likely a forever problem)
- inherited constructors (should be solved by https://github.com/dlang/DIPs/blob/master/DIPs/DIP1004.md)

It's an issue with OOP, because the behavior works in literally every other OOP language. D is the only one with a different behavior and that makes it an issue.

It might be an issue for you, but it certainly is an issue in general.

I agree with that those are problems too though.

Try Delphi, ObjFPC they also do the same as D. `protected` is there for what you thing is a bug. it's conform with the module system and the protections (or unit instead of module in the language i mentioned before).And this is just a detail anyway...just use protected.

Protected defeats the purpose of it because.

A inherits B and B inherits C.

A only accepts B to manipulate the field of A and not C.

With protected C can access it. With this fixed to have same behavior as other languages then C will not be able to.

D didn’t implement friends because you can access private fields within the same module, but it’s not possible in this scenario and that’s a bug.

If it shouldn’t be possible then D does need to implement friends.

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