On Thursday, 30 August 2018 at 11:28:47 UTC, Basile B. wrote:
On Thursday, 30 August 2018 at 10:57:23 UTC, bauss wrote:
On Thursday, 30 August 2018 at 10:43:24 UTC, Basile B. wrote:
On Wednesday, 29 August 2018 at 04:53:59 UTC, bauss wrote:
On Tuesday, 28 August 2018 at 23:27:09 UTC, Nick Sabalausky
wrote:
[...]
Honestly C++ did OOP somewhat right, because it wasn't
forced upon you, but C++ itself has design issues, that I
think D has solved very well.
D does OOP better than C++, but D is still missing some very
common OOP patterns.
See:
https://forum.dlang.org/thread/tjqxslxfxjgliyziz...@forum.dlang.org
No, that's not an issue to me, other PLs with OOP behave the
same way. Problems D has with OOP are more
- not truly virtual destructors (likely a forever problem)
- inherited constructors (should be solved by
https://github.com/dlang/DIPs/blob/master/DIPs/DIP1004.md)
It's an issue with OOP, because the behavior works in
literally every other OOP language. D is the only one with a
different behavior and that makes it an issue.
It might be an issue for you, but it certainly is an issue in
general.
I agree with that those are problems too though.
Try Delphi, ObjFPC they also do the same as D. `protected` is
there for what you thing is a bug. it's conform with the module
system and the protections (or unit instead of module in the
language i mentioned before).And this is just a detail
anyway...just use protected.
Protected defeats the purpose of it because.
A inherits B and B inherits C.
A only accepts B to manipulate the field of A and not C.
With protected C can access it. With this fixed to have same
behavior as other languages then C will not be able to.
D didn’t implement friends because you can access private fields
within the same module, but it’s not possible in this scenario
and that’s a bug.
If it shouldn’t be possible then D does need to implement friends.