Lars T. Kyllingstad Wrote:
> Kevin Bealer wrote:
> > Walter Bright Wrote:
> >
> >> Kevin Bealer wrote:
> >>> To smooth this out, it would help to have the best practices for
> >>> doing common things in D (e.g. serialization, logging) somewhat
> >>> documented for the consumption of non-experts. I wonder what a good
> >>> way of doing this is?
> >> It's really impossible to predict what the best practices would be. Only
> >> time and usage will tell. The "best practices" for both C and C++ have
> >> evolved significantly over time.
> >
> > I think D2 is so different from D (and in some important ways, from
> > everything out there) that a new usage style would have needed to be
> > created even if D was already the lingua franca.
> >
> > The question that I find myself thinking is -- is chaos better or is it
> > better to try to establish a particular style of programming (however
> > simply or poorly) in the original books and resources that a programmer
> > will find upon discovering D?
> >
> > Chaos has its appeal of course, but others would say that any initial style
> > that will stick is better than no style. In other words, that you cannot
> > evolve until you cohere. It's hard to choose... On the other hand I
> > suppose Phobos is consistent enough with itself that if people follow that
> > they will have a launch point.
>
> If naming guidelines are a part of the "coding style" you mention, then
> Phobos isn't very consistent. I think this needs to be fixed before TDPL
> comes out, even though the renaming will cause major breakage. This is
> the last chance to get it right.
>
> Some examples:
>
> - function naming:
> std.file.isfile()
> std.math.isFinite()
> std.thread.thread_suspendAll()
>
> - enum naming
> std.file.SpanMode { shallow, depth, ... }
> std.getopt.config { caseSensitive, caseInsensitive, ... }
> std.json.JSON_TYPE { STRING, INTEGER, ... }
> std.thread.State { HOLD, EXEC, ... }
>
> -Lars
I find
alias std.file.SpanMode std.file.spanMode;
alias std.file.SpanMode std.file.span_mode;
etc.
usefull in some situations.