Thank you for your answers Simen kjaeraas.
>No need for them when we have this: S s = S( 4 );<
If you have to initialize an array of many structs you have to repeat the name
of the struct many times, this is redundant, and takes more space (and if you
don't use an IDE it needs more time to type):
struct Vector2 { double x, y; }
Vector2[] data1 = [{1,2}, {3,4}, {0,1}, {1,2}, {2,3}, {3,4}, {4,5}, {5,6},
{6,7},
{7,8}, {8,9}, {9,10}, {10,11}, {11,12}, {12,13}, {13,14},
{14,15}, {15,16}, {16,17}, {17,18}, {18,19}, {19,20}];
Vector2[] data2 = [Vector2(0,1), Vector2(1,2), Vector2(2,3), Vector2(3,4),
Vector2(4,5), Vector2(5,6), Vector2(6,7), Vector2(7,8),
Vector2(8,9), Vector2(9,10), Vector2(10,11), Vector2(11,12),
Vector2(12,13), Vector2(13,14), Vector2(14,15),
Vector2(15,16),
Vector2(16,17), Vector2(17,18), Vector2(18,19),
Vector2(19,20)];
void main() {}
>Literals are allocated in the static data segment, and thus should be
>immutable.<
In Python I am used to modify the contents of array (list) literals, for
example I can initialize them to some values and then change them. So I'd like
array literals to be mutable, but I can live with them being immutable and dup
them where necessary.
There are times in D code where I write:
foreach (direction; [[-1,+0],[+0,-1],[+1,+0],[+0,+1]]) { ...
Where in a similar situation in Python I write (this bit of pattern matching is
very handy, but D devs seems not interested in this):
for sx, sy in [[-1,+0],[+0,-1],[+1,+0],[+0,+1]]: ...
Currently ldc compiles that line of D1 code badly (creating a new array of all
the directions in each loop cycle, ugly), with immutable literals there is
never a risk of doing:
foreach (ref direction; [[-1,+0],[+0,-1],[+1,+0],[+0,+1]]) { ...
so the array initialization can surely be moved out of the loop (another small
problem is that in D2 those little inner length-2 arrays are dynamic arrays,
that's not much efficient).
Bye,
bearophile