BCS wrote:
Hello Andrei,
The idea is to not extract the files every time you build. If they are
in place already, the tool should recognize that.
The difference in speed between disk IO and CPU /might/ be high enough
that (unless the uncompressed file is cached or you round trip it back
to the disk) reading from the zip may be faster. I know that on linux
there is a way to pass a stream as a file name (I forget what happens
under the hood, but bash uses the ">(cmd)" syntax to do it) so you could
work with that.
I'd argue that for this case, caching the extracted files is not worth the
effort, complexity, or speed. If you're in an edit/compile/debug loop, I can't
see working off of a zip file of the sources.