Andrei Alexandrescu:

>I encourage you to code that up and see how it swims.<

The idea of using that syntax gives me nausea, I can't use that even if I 
implement that myself.


>We need to stop inventing syntax for any single thing that seems useful, and 
>start eating our dogfood. If our mechanism for code generation is not good 
>enough, we should improve it, not generate by hand ever new constructs.<

In C# there are ways to define your own properties, so you can possibly use C# 
to define something like that @fields. This is an example of a general tool 
that can be used to meta-program, keeping the C# compiler unchanged (I am not 
proposing to add this to D2, but user-defined attributes can be OK in D3. They 
can be a partial alternative to macros too).


>and if it is problematic then probably we need to adjust template syntax.<

What kind of changes are you thinking of?


Regarding octals (and multi-precision integer literals, and unit system 
suffixes), it seems C++0x has user-defined literals :-)
http://en.wikipedia.org/wiki/C++0x#User-defined_literals
(I am not asking to solve the D octal problem with them.)

Bye,
bearophile

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