Andrei Alexandrescu: >I encourage you to code that up and see how it swims.<
The idea of using that syntax gives me nausea, I can't use that even if I implement that myself. >We need to stop inventing syntax for any single thing that seems useful, and >start eating our dogfood. If our mechanism for code generation is not good >enough, we should improve it, not generate by hand ever new constructs.< In C# there are ways to define your own properties, so you can possibly use C# to define something like that @fields. This is an example of a general tool that can be used to meta-program, keeping the C# compiler unchanged (I am not proposing to add this to D2, but user-defined attributes can be OK in D3. They can be a partial alternative to macros too). >and if it is problematic then probably we need to adjust template syntax.< What kind of changes are you thinking of? Regarding octals (and multi-precision integer literals, and unit system suffixes), it seems C++0x has user-defined literals :-) http://en.wikipedia.org/wiki/C++0x#User-defined_literals (I am not asking to solve the D octal problem with them.) Bye, bearophile
