I don't know if this help, but here is a subset of my "math" package I've used 
in real-time applications.

http://ponce.paradisia.net/temp/math_package.zip

Such code is absolutely not what one would expect to find in a standard library 
(lots of assembly, almost no std.math, no safety-checks, no clever templates) 
but it works for me. You may find some useful parts in it.

Maybe merging the good ideas of OMG, Yage, your code, etc... (and sorting out 
licences "problems")... would lead to a better low-dimensionnal math package 
class.

Thingsq important to me:
- expressivity

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