Steven Schveighoffer wrote:
name is too common an identifier. I think std.compiler should not use it, it should be something like compiler_name.

You cannot force all the vendors of all the libraries to be so diligent.
Due to I have the source code, I fixed it fast. What if I don't and only have the headers which cannot modify? The compiler warning would eliminate such issue.


FYI, this can be forced by wxD library using something like:

public import std.compiler : compiler_name = name;

-Steve

To substitute one one problem with the potential of another?


--
Alex Makhotin,
the founder of BITPROX,
http://bitprox.com

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