Andrei Alexandrescu wrote:
On 06/09/2010 07:57 AM, Michel Fortin wrote:
On 2010-06-08 17:41:22 -0400, "Simen kjaeraas" <[email protected]>
said:

Now, my favorite way of dealing with this: Where would I look for a
binary heap if I wanted one? I would think of it as a container, and thus check std.container. If it was not there, I would use the search function
to find it. I can invent reasons, but it's mostly grounded in learned
names and categories.

And if you were accustomed to the STL, you'd just look for a binary heap
header to include instead of trying to philosophize about which category
of things it fits best. That's why I suggested "std.binaryheap" earlier.
(Could be "std.binheap" if you want it short.)

I don't think this will scale. There are quite a few data structures out there, I'm afraid we'll have too many modules too soon.

One solution is to have std.container consist of the following:

public import std.containers.binaryheap;
public import std.containers.redblacktree;
...

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