I thought that classes always went on the heap and that structs always went on the stack - so allocating structs with new wouldn't work. Also, I thought that delete was deprecated if not outright removed from D. And yet, we have a new bug that Andrei reported about destructors for structs not working correctly when they're allocated with new (and delete is being used to destroy it in the code in the report).
http://d.puremagic.com/issues/show_bug.cgi?id=4442 Code from bug report: struct S1{ ~this() { writeln("dtor"); } } void main() { auto a = S1(); auto b = new S1(); delete b; auto c = new S1(); c = null; GC.collect(); } Am I missing something here? TDPL was quite clear that classes were reference types and structs were value types, and here we appear to have a struct used as a reference type. Is this some sort of feature from outside of SafeD, or is it a feature that was supposed to be removed but hasn't yet, or what? I know that TDPL doesn't cover everything and that what dmd does doesn't always match it yet, but from what I understood from reading TDPL, the code above shouldn't compile at all since it's using a struct like a class and is using the supposedy defunct delete operator. - Jonathan M Davis