On Sun, 11 Jul 2010 21:29:40 +0300, bearophile <[email protected]>
wrote:
Simen kjaeraas:
Petr:
What would happen if i skipped clear()?
Then your destructors wouldn't get called. GC.free takes a humble void
pointer, which knows little of destructors and other such fancy things.
If you feel unsure you will remember, feel free to use this function:
void destroy( T )( T obj ) if ( is( T == class ) ) {
clear( obj );
GC.free( obj );
}
That can be a good thing to add to Phobos2 or the core. An overloaded
version with the same name for nonclasses can be added.
Can someone please explain to me how this is different and *better* than
the allegedly now-deprecated delete statement?
Also, what happens if the object instance was allocated on the stack?
--
Best regards,
Vladimir mailto:[email protected]