I have changed the dmd\windows\bin\sc.ini as suggested(and it was weird because I had to use my text editor with administrator rights) but I still have one error :
Build Log Building Debug\WindowsApp1.exe Command Line set PATH=C:\Developer\DLang\windows\bin;C:\Program Files (x86) \Microsoft SDKs\Windows\v7.0A\\bin;%PATH% dmd -g -debug -X -Xf"Debug\WindowsApp1.json" - of"Debug\WindowsApp1.exe_cv" -deps="Debug\WindowsApp1.dep" - map "Debug\WindowsApp1.map" -L/NOMAP ole32.lib kernel32.lib user32.lib comctl32.lib comdlg32.lib -L/SUBSYSTEM:WINDOWS winmain.d if errorlevel 1 goto reportError if not exist "Debug\WindowsApp1.exe_cv" (echo "Debug\WindowsApp1.exe_cv" not created! && goto reportError) echo Converting debug information... "C:\Program Files (x86)\VisualD\cv2pdb\cv2pdb.exe" - D2 "Debug\WindowsApp1.exe_cv" "Debug\WindowsApp1.exe" if errorlevel 1 goto reportError if not exist "Debug\WindowsApp1.exe" (echo "Debug\WindowsApp1.exe" not created! && goto reportError) goto noError :reportError echo Building Debug\WindowsApp1.exe failed! :noError Output winmain.d(3): Error: module runtime is in file 'core\runtime.d' which cannot be read import path[0] = C:\Developer\DLang\dmd\windows\bin\..\..\src\phobos import path[1] = C:\Developer\DLang\dmd\windows\bin\..\..\src\druntime\import Building Debug\WindowsApp1.exe failed! Building Debug\WindowsApp1.exe failed! Details saved as "file://C:\Users\Vincent\Documents\Visual Studio 2010\Projects\WindowsApp1\Debug\buildlog.html" ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== By the way, why does I had to modify the sc.ini of dmd folder? I thought VisualD was using D2 compiler ie the dmd.exe found in dmd2 folder.
