so wrote:
He starts with "and things they made worse than C++ (such as struct/class asymmetry, the first is stack-based, the second GCed heap)". Having 2 different keywords for "exact" same purposes (1 difference and it doesn't worth mentioning) in a language is good and opposite is bad, with this kind of BS start i am not sure he got something to say.
I think the struct/class distinction has worked out very well in D. It's one of the things we nailed. Often, people with a strong C++ background don't initially see it that way, it takes a bit of explaining.
