On 25-ott-10, at 18:04, Steven Schveighoffer wrote:

On Sun, 24 Oct 2010 00:06:23 -0400, Austin Hastings <[email protected] > wrote:

Howdy,

This is a bit involved, so bear with me.

Suppose I have a template, Decider(Args...) and some other templates, Option1(...), Option2(...), etc.

The job of Decider() is to decide, based on the given parameters, which of the possible OptionN templates to use.

Decider uses "static if" and some builtins and maybe some CTFE to determine its result.

Now:

How much can Decider ask of one of the Option templates without that template being expensively realized?

Alternatively:

What parts of an Option template have to be realized for Decider to do its job?

In particular:

If Decider uses Option1.sizeof, does any Option1 code get emitted?

If Decider uses some external function that makes use of type aliases in Option1, (example: Option1() { alias byte value_t; } ) does any Option1 code get emitted?

If Decider uses some function defined inside the same module with Option1, but NOT inside of Option1, does any/all of the Option1 code get emitted?

If Decider uses a static method of Option1, does any more of the Option1 code get emitted?



Obviously, I am trying to ... decide ... how to do compile time selection. But I'm also just a tad curious at the internals of the template engine.

One of the major problems with the template system IMO is compile- time templates (that is, templates that are only used at compile time) are emitted into the executable, even though they are not used.

Take for example, isForwardRange(R).  A function like this:

void foo(R) if (isForwardRange!R)

is going to instantiate isForwardRange!R, which may instantiate other templates to check to see if isForwardRange is true. But all these things end up in the executable, even though they aren't used.

Now, if you are concerned about executable footprint, this problem I think will eventually be solved (not sure if there is a bug report, but I think I've brought it up before, and the consensus is that it should not end up in the exe). If you are concerned that the runtime of the *compiler* might be too long, then I'm afraid you are just going to have to deal with it. Everything in a compiled language is focused first on the resulting executable. It's perfectly normal for a compiler to take extra time compiling to make the executable more efficient.

-Steve
I find that having no clear rule to where a template is emitted when compiling several files at once is a larger problem.
I would much prefer to have something that follows some rules like:
sort imports:
if a includes b and b does not include a: a>b
if a includes b and b does include a: order a,b using lexicographic ordering of their module name
if b includes a (and a does not include b): b>a
else neutral

when emitting a don't emit any template that was instantiated by modules included that come before a, and *only* those: emit all remaining instantiations that are required by a.

Yes this is more complex, and emits a bit more than now, but it would make incremental compilation using several files at once *so much* easier.

Fawzi

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