J. M. Berger: 

> <sarcasm>
> Consider immutable type immutable T:
> 
>   immutable T] a = new immutable T[4];
>   ... time goes by ...
>   T[1] = foo;
>   T[3] = bar;
> 
> In other words I create an array that I mean to fill in later,
> because I don't have meaningful data for it in advance. How do I do
> that with immutable types?
> </sarcasm>

Despite your answer was sarcastic, it's a very interesting note.

In a recent post I have explained how Spec# solves this problem with arrays of 
nonnulls, using NonNullType.AssertInitialized():
http://www.digitalmars.com/webnews/newsgroups.php?art_group=digitalmars.D&article_id=121140

What's interesting in your sarcastic note is that you have shown that building 
a collection of immutables and a collection of nonnulls in some situations 
share the same basic problem, that is how to build something that has 
constraints regarding its changes or its not being present yet.

Two bug reports about the topic:
http://d.puremagic.com/issues/show_bug.cgi?id=5147
http://d.puremagic.com/issues/show_bug.cgi?id=5081

In my opinion currently in D there aren't very good ways to build collections 
of immutables.

The Clojure solves a related problem (it's a performance problem too), using 
transients:
http://clojure.org/transients

In practice even the Spec# solution uses a kind of "transient", you use 
NonNullType.AssertInitialized() to mark inside a function the point where you 
state an array of nonnulls is done, the transient had ended. Even if 
syntactically they are very different, on a semantic level they are doing the 
same thing, they are both ways to tell apart the building phase from the 
finished phase. Surely there are many different ways to tell the compiler a way 
to tell apart such two phases.

A solution for the creation of immutable collections in D may be used to build 
collections of nonulls too. They aren't the same problem, but they share enough 
that the same solution (with little changes) may be used for both.

Bye,
bearophile


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