Adam D. Ruppe: > I'd say the opposite: it means all your existing knowledge can be used > straight up.
Of course :-) I have adapted tons of C code to D1 and I like this quality of D. > (btw just because you get no responses doesn't mean your posts > were ignored! Many of us read them but have very little to add > or too little time to post, so we don't say anything.) Thank you very much :-) > Identical, right down to the individual functions! Every C call has a > one-to-one > mapping to PureBasic. You are right. > Here's an old post I made on another forum a couple years > ago showing a trivial Pong game in D1: > > http://sveit.com/forum/viewtopic.php?f=32&t=2051 It's cute, it reminds me the recent JavaScript code you may find around on the web that uses the canvas. > With some of my new techniques developed in the years past that, I could cut > its > length almost in half, using main mixins and combining variables on one line. Powerful techniques indeed :o) Bye and thank you for your answers. I've seen you have just added your D implementation on the RosettaCode site, I may tweak it a bit, if you don't mind. Bye, bearophile