On 11/22/2010 7:29 AM, bearophile wrote:
From what I'm seeing in D.learn there is a problem in the D community: some
people seem irrationally attached to the idea they are free to write D code as
they like. I have four or five times tried to explain why coding standards are
important for the development of the D community, but it seems not everybody is
understanding it.
So I suggest everyone that understands this problem to assume a more rigid and
strict attitude toward this problem, because the D2 language community is just
starting to develop now, and you don't want it to become the mess the C/C++
world it. I am talking about cases of struct/class names, cases of function
names, and few other things.
If I import a module written by another person, I don't want to look in the
docs every time to know if the names start with upper case or lower case, and I
don't want a module of mine that uses three modules written by other people to
look like a patchwork of different styles (because half of it uses an API with
a style and half of it with another API and some bits written in a third way).
If you don't act now, adopting less tolerance, this will lead to a mess.
Bye,
bearophile
I think we first need to figure out a standard for phobos 2 :)
std.string.isNumeric
std.string.expandtabs
std.string.tolowerInPlace <--Changes naming convention mid-way!