On Mon, Dec 27, 2010 at 9:12 AM, Klaim <[email protected]> wrote: > Hi! > > I'm a C++ and game developpement enthousiast and I'm insterested in D as a > potential language to use for my game developpements. > > I bought the book "The D Programming Language" on Amazon as pre-command and > got one of the early no-author-name-on-front edition. > > I started to read the chapter quickly introducing a lot of language > features and got through the basic language structures chapters. After that > I needed to read another book for work and paused reading this one. > When I started to read, I registered to this mailing list to have an idea > of where things are going with this language - as it had/have? a reputation > of having a splitted community that was a problem. > > I've read interesting topics around here. But I remarked that there seem to > be some languages changes that are still going on and I'm not sure if there > is a roadmap (for a 3.0 version?), and if there is a list of features that > will be added or removed from the version from the book. > > So my question is simply : how much is the book outdated now? (it's still > pretty young so I was surprised of talkings about a lot of changes and > addition) > Will I still benefit a lot from reading all the book? Wich part should I > know will/have change/d? Is there a place somewhere where there is a delta > of differences between the version described in the book and the current > stable one? > > Thanks for your attention. > > A. Joel Lamotte - klaim >
I'm new as well :-) When reading TDPL, if an example code doesn't compile, first check the errata: http://erdani.com/tdpl/errata/index.php?title=Main_Page I don't know about a roadmap, but I kind of which that there was some kind of release schedule posted on the main site. Currently I think there is about one new release every month.
