The hackAroundBug()/typeid approach didn't work for me - I still got the
error 42. Presently, I'm using a local method, but this is annoying for
obvious reasons:
string[] aa_keys( int[ string ] aa )
{
return aa.keys;
}
Even more annoying is that this works, while a simple reference to the
member.keys in the calling method doesn't. I wonder if this is caused by
the AA being inside an object?
=Austin
On 1/29/2011 11:17 AM, Adam D. Ruppe wrote:
Shooting in the dark here (I can't reproduce the error for
whatever reason), but for similar problems, I've found this fixes
it:
Add a function somewhere in your file that says:
void hackAroundBug() {
writeln(typeid(int[string]));
}
You never actually need to call it. Just putting it there gives
the compiler that extra nudge to put the symbol back into the
object file.
The error I saw was related to .rehash being missing, but it
fixed it for me and might work here too.
My older method was to add
-I/home/me/d/dmd2/src/druntime/src /home/me/d/dmd2/src/druntime/src/object_.d -d
On to the DMD command line (object_.d has the code needed for
various AA things). Of course remember to fix the paths there
to your dmd source.
But with the referencing typeinfo workaround, I haven't needed
to do this at all anymore.