> Do you like this little change in the D2 language?
To avoid troubles in generic code you need a little workaround:
if (__traits(isUnsigned, x) || x >= 0) { ...Bye, bearophile
> Do you like this little change in the D2 language?
To avoid troubles in generic code you need a little workaround:
if (__traits(isUnsigned, x) || x >= 0) { ...Bye, bearophile