"Michel Fortin" <[email protected]> wrote in message 
news:[email protected]...
> On 2011-04-04 19:55:44 -0400, Adam Ruppe <[email protected]> said:
>
>> The reason I wrote it was that I really miss the simplicity of DOS
>> programming, where with just a few lines of inline asm, you have
>> a dead-simple video buffer to play with.
>
> Indeed. Today you generally have to pile up a lot of GUI code just to be 
> able to draw a square; all the simplicity is lost and portability is hard.
>

Even with SDL's D bindings?


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