"Michel Fortin" <[email protected]> wrote in message news:[email protected]... > On 2011-04-04 19:55:44 -0400, Adam Ruppe <[email protected]> said: > >> The reason I wrote it was that I really miss the simplicity of DOS >> programming, where with just a few lines of inline asm, you have >> a dead-simple video buffer to play with. > > Indeed. Today you generally have to pile up a lot of GUI code just to be > able to draw a square; all the simplicity is lost and portability is hard. >
Even with SDL's D bindings?
