On 27.04.2011 17:23, Steven Schveighoffer wrote:

> I think the only difference between the destructor (finalizer) and dispose is
> that dispose is guaranteed that all the memory is still allocated, whereas 
> the finalizer is not given that guarantee.

  Not really. Dispose() may be called more than once, there is no guarantee 
that resources are still allocated.

> The name choice is no longer up for debate.  It's already set in print, and 
> in the language.

  Well, it took me some time to find it out "in print" and "in the language", 
given that everywhere on site no single reference to it, and in most recent D2 
it doesn't work correctly.

  Not to mention that it conflicts with std.container and std.array, where 
semantics of clear() is quite different (removes elements) - are those will be 
changed too?

/Alexander

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