I guess, but this requires that the user does not use catch(Object) or catch(Throwable).
Also just catch { ... }, of course (I don't understand why that's in the language at all).
-- Best regards, Vladimir mailto:[email protected]
I guess, but this requires that the user does not use catch(Object) or catch(Throwable).
Also just catch { ... }, of course (I don't understand why that's in the language at all).
-- Best regards, Vladimir mailto:[email protected]