On 01/06/2011 22:12, Jonathan M Davis wrote:
>> It's nice in a way, but it's all based on the way cast handles
>> modifiers.
>>
>> > And I've always been a bit unconfortable with how that's handled
(In
>> > fact, I was just thinking about this yesterday). Specifically, it
>> > seems extremely bad that it's so incredibly easy to accidentaly
cast
>> > away things like const and immutable:
>> >
>> > For example, if I know I have an array of uint's, and I want to
deal
>> > with the individual bytes, it's perfectly safe and sensible to cast
>> > it to a ubyte[] (a long as you factor in endianness, of course).
So,
>> > you do "cast(ubyte[])myArray". But, OOPS!!: If myArray happened to
>> > be immutable, then merely trying to cast the type has inadvertantly
>> > cast-away immutable. Not good! Casting away const/immutable really,
>> > really should have to be explict.
>> >
>> > Of course, you can probably use some fancy helper templates to make
>> > sure you preserve all modifiers. But needing to do so is just
asking
>> > for mistakes: it seems like a huge violation of "make the right way
>> > easy, and the wrong way hard".
>
> You really shouldn't be casting much anyway. It's the sort of feature
> where you're only supposed to use it when you know what you're doing
> when you use it. And if there's really any possibility that you're
> dealing with immutable, perhaps you should be casting to const rather
> than mutable. Personally, I find how C++ created multiple types of
cast
> (include const_cast)_highly_ annoying and generally useless, and
> I'm_very_ glad that D didn't do anything of the sort.
>
> - Jonathan M Davis
"you're only supposed to use it when you know what you're doing when you
use it"
Well, that's kinda the requirement for any feature, isn't it?... :P
Well, kinda, I do know what you mean. Yes, one needs to properly learn
how cast() works, but that doesn't mean it would not be better for the
feature to be designed in a way that is easier to learn (and just as
powerful to use), or actually, it doesn't mean that even if you do know
how cast() works, that you are not still likely to make a mistake when
using it.