I ran into this simple C declaration: float float_x, float_y, float_xb, float_yb;
These need to be explicitly initialized in D, otherwise you either get crashes or you won't get anything but a blank screen (with regards to rendering with OpenGL). Almost instinctively I went for: float float_x, float_y, float_xb, float_yb = 0.0; But that's incorrect, only float_yb is zero-initialized, the others are initialized to NaN (well I predicted that but I was kinda hoping D would be cool and use a common initializer). What I'm asking is, are partial initializers useful for people? I'm not suggesting any changes, but just starting a discussion. It does look like this could maybe introduce bugs. I think someone might have mentioned this topic before, but I don't recall. Here's to a healthy discussion..
