On 12/08/11 3:27 PM, Paulo Pinto wrote:
I hope you will have good arguments when they start speaking
about available tooling for C++ vs D.
Specially about the all the platforms Crytek supports.
"Marco Leise"<[email protected]> wrote in message
news:[email protected]...
Am 10.08.2011, 10:20 Uhr, schrieb Stephan<[email protected]>:
On 09.08.2011 18:52, Trass3r wrote:
Hi perhaps there is a chance to talk about D in the game industry ?!
I will be there.
Convince Crytek to switch to D ;)
I will do my best :)
-Stephan
Start by asking what programming language they use. C++? Oh rly? Then ask
them what they like and don't like about it. And when they feel really
pity about their current situation with C++ you drop an innocent side-note
about how you use D and how arrays, templates and other stuff works there.
Also if you meet the founders there talking about what a wonderful city
Istanbul is may get you a foot in the door.
The conversation wouldn't get to tools. It would end with a simple
reply: "Everyone here knows C++, no one knows D. All our code is written
in C++ and it works."