On 12/08/11 3:27 PM, Paulo Pinto wrote:
I hope you will have good arguments when they start speaking
about available tooling for C++ vs D.

Specially about the all the platforms Crytek supports.


"Marco Leise"<[email protected]>  wrote in message
news:[email protected]...
Am 10.08.2011, 10:20 Uhr, schrieb Stephan<[email protected]>:

On 09.08.2011 18:52, Trass3r wrote:
Hi perhaps there is a chance to talk about D in the game industry ?!

I will be there.

Convince Crytek to switch to D ;)

I will do my best :)


-Stephan

Start by asking what programming language they use. C++? Oh rly? Then ask
them what they like and don't like about it. And when they feel really
pity about their current situation with C++ you drop an innocent side-note
about how you use D and how arrays, templates and other stuff works there.
Also if you meet the founders there talking about what a wonderful city
Istanbul is may get you a foot in the door.

The conversation wouldn't get to tools. It would end with a simple reply: "Everyone here knows C++, no one knows D. All our code is written in C++ and it works."

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