Walter: > Very little code in a D program needs to be @system, so I see little need for > this.
I'd like to know what percentage of code of a high-performance indie video game is @system :-) Bye, bearophile
Walter: > Very little code in a D program needs to be @system, so I see little need for > this.
I'd like to know what percentage of code of a high-performance indie video game is @system :-) Bye, bearophile