On 16/09/11 10:51 PM, Walter Bright wrote:
On 9/16/2011 2:47 PM, Peter Alexander wrote:
Essentially, I agree with his conclusion in the post. Tools and
libraries would
be my biggest concerns (in that order). The fact that D (usually)
makes things
easier for me barely registered when thinking about this.
If you had $100,000,000 none of these are an issue, as you can easily
afford to hire top developers to address any and all of them.
There's a reason why huge companies like Microsoft, Google, Intel and
Apple bring compiler dev in house. It's because they are so heavily
reliant on compiler technology, they cannot afford not to.
It's not just a question of "Can D do this?" but also "Is D the best
choice for this?"
For example, if the job was to produce a AAA video game that ran on PC,
PS3 and XBox 360, I'm sure you could *do it* with D if you paid people
to develop the compiler tech and tools to produce PowerPC code and
interface with all MS's and Sony's libraries and tools. But would you?