On Sat, 17 Sep 2011 20:55:38 +0300, Peter Alexander <peter.alexander...@gmail.com> wrote:

And I'm sure you know what unity builds are. For those that don't: http://buffered.io/2007/12/10/the-magic-of-unity-builds/

I've always wondered if the overhead that unity builds are supposed to reduce was mainly because of all the build tools which force the OS to flush intermediate files to disk. Has anyone compared the performance advantages of using unity builds versus building everything on a RAM drive?

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Best regards,
 Vladimir                            mailto:vladi...@thecybershadow.net

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