Manu Wrote: > I'd love to try out D on some console systems. Fortunately there are > some great home-brew scenes available for a bunch of slightly older > consoles; PSP/PS2 (MIPS), XBox1 (embedded x86), GameCube/Wii (PPC), > Dreamcast (SH4). They all have GCC compilers maintained by the > community. How difficult will it be to make GDC work with those > toolchains? Sadly I know nothing about configuring GCC, so sadly I > can't really help here.
http://pspemu.soywiz.com/2011/07/fourth-release-d-pspemu-r301.html Maybe this man can be of some help for you.
