Gor Gyolchanyan: > I don't think strides are necessary. You can always opApply your image > in a certain way. Define a private struct, which has an opApply, which > iterates over every third channel of each pixel.
See: http://www.digitalmars.com/webnews/newsgroups.php?art_group=digitalmars.D&article_id=146466 > lazy ranges are generally better, then arrays, because with them, you > can avoid copying anything altogether. Strides is just a syntax. The user defined type is later allowed to perform a lazy striding. Bye, bearophile
