On 12/15/2011 4:40 AM, Michel Fortin wrote:
It's one thing to ask developers to use 64-bit machines for development, it's
another to say to developers they can't target 32-bit users if they choose to
use DMD. Even Apple ships everything with dual architecture binaries these days,
and some of Apple's apps also keep PowerPC support, iTunes for instance.

I think it's fair to continue with 32 bit dev support for now.


And also iOS is 32-bit.

I didn't know that.

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