On 12/15/2011 4:40 AM, Michel Fortin wrote:
It's one thing to ask developers to use 64-bit machines for development, it's another to say to developers they can't target 32-bit users if they choose to use DMD. Even Apple ships everything with dual architecture binaries these days, and some of Apple's apps also keep PowerPC support, iTunes for instance.
I think it's fair to continue with 32 bit dev support for now.
And also iOS is 32-bit.
I didn't know that.
