On 5 January 2012 01:40, Timon Gehr <[email protected]> wrote: > On 01/05/2012 12:26 AM, Manu wrote: > >> You just missed a big discussion on IRC about this, where I think I made >> some fair points that people actually agreed with. >> >> On 1/4/2012 10:53 AM, Manu wrote: >> >> Oh, and virtual-by-default... completely unacceptable for a >> systems language. >> most functions are NOT virtual, and finding the false-virtuals >> while >> optimising will be extremely tedious and time consuming. >> >> >> The only reason to use classes in D is for polymorphic behavior - >> and that means >> virtual functions. Even so, a class member function will be called >> directly if >> it is private or marked as 'final'. >> >> >> Is this true? Surely the REAL reason to use classes is to allocate using >> the GC? >> > > You can allocate any type using the GC. > > Aren't struct's allocated on the stack, and passed to functions by >> value? Do I need to start using the ref keyword to use GC allocated >> structs? >> >> > No. > > An easy way to find functions that are not overridden (what you >> called false virtuals) is to add: >> >> final: >> >> at the top of your class definition. The compiler will give you >> errors for any functions that need to be virtual. >> >> If you don't want polymorphic behavior, use structs instead. Struct >> member >> functions are never virtual. >> >> >> I have never written a class in any language where the ratio of virtual >> to non-virtual functions is more than 1:10 or so... requiring that one >> explicitly declared the vastly more common case seems crazy. >> > > Are you sure that is the case? > In my code, most class member functions are true virtual. >
Here's one I'm working on right now (C++). Base class for a UI system, surely one of the most heavily polymorphic types of code one can imagine. Count the virtuals... http://pastebin.com/dLUVvFsL
