On 06-03-2012 16:44, Stewart Gordon wrote:
On 06/03/2012 15:19, Alex Rønne Petersen wrote:
<snip>
Shouldn't invariant as a type modifier be deprecated once and for all?
I mean, immutable
has existed for a long time now...
It already is deprecated. Download a current DMD version and see for
yourself.
But how does this help? The ambiguity isn't gone until this use of
invariant is removed from the language/compiler completely.
To clarify: I meant remove the feature entirely.
Also, just so we're on the same page here, you mean the parentheses,
right? If so, I'm not
sure I quite understand where the problem arises. Could you elaborate?
invariant {
int id;
char[] name;
}
Is this a block of class-level invariant member declarations, or a class
invariant that does nothing but declare two local variables?
Since D2's early days it has dealt with it by using invariant() for the
latter.
Stewart.
I totally didn't think of that. Thanks!
I wonder if we have any plans for when invariant as a type modifier will
be removed entirely...
--
- Alex