I'm playing around with writing an AA implementation that doesn't
require typeinfos to work, using aaA.d as reference. One thing I don't
quite understand: what's binit used for, and why is it necessary? It
seems redundant to me, since D always initializes pointer arrays to
nulls (right?).


T

-- 
There are three kinds of people in the world: those who can count, and those 
who can't.

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