On Saturday, 10 March 2012 at 12:43:20 UTC, DFGH wrote:
I'm a C# programmer who wants to start using D as well for various reasons. Is the official D compiler(DMD) matured enough to be used for writing 'heavy' applications? I mean, there is a bug tracker section for the compiler on this website and there are many 'major' and 'critical' bugs listed there and i'm not sure how much should i be concerned about them. I played with D for a while and it feels a lot like C# which is obviously good for me. What about performance? Yeah, i know that D is a native language and theoretically should be faster than C#, but it's all about compiler/runtime implementations. The Microsoft's .NET implementation nowadays produces extremely fast code. So, performance is definetely NOT one of the reasons for using D. Achieving similar performance in D compared to C# would be good enough for me. Also i need a portable graphic library for drawing 2D primitives. In C# there is a .NET wrapper around GDI+(System.Drawing namespace) and it's super easy to draw things. I have a large GUI application written in C# and i want to rewrite it in D. Is there something like the System.Drawing available? I don't need a heavy framework/api that's used for drawing UI elements(buttons, panels, etc.) like QT, GTK+ or something like that, but a library for drawing primitive objects on the screen. I have drawn almost all the controls in my application using System.Drawing because i'm not happy with some of the built-in controls offered by .NET(which also have some bugs). So, do you know such library?

Hello and welcome on board.

I've written 3 paid projects in D and couple hobby ones and as far I am very happy with D.

Maybe I'm just lucky but I hited only 4 bugs in my "carrier" which one is already fixed. Maybe I haven't wrote enough code in D, well, my biggest project in D is 35K LOC, its webserver solution. I need to say that it scales very well and handles high traffic without any problem. Its up for more than month now and I had only one segfault because of hole in my framework.

The only problem actually I have is lack of up-to-date wxD or QtD bindings. 4 GUI applications written with GtkD - they work quite well, but meh, it doesn't work too well on Mac OSX :p

I would give it a try.

Best regards,
Damian Ziemba







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