On Wed, 14 Mar 2012 03:52:55 -0500, Manu <turkey...@gmail.com> wrote:
I'm encouraged to see that every person in this thread so far seems to feel
the same way as me regarding the syntax.
On 14 March 2012 05:25, Derek Parnell <ddparn...@bigpond.com> wrote:
On Wed, 14 Mar 2012 13:33:18 +1100, Kevin Cox <kevincox...@gmail.com>
wrote:
(int i,,float f) = intBoringFloat();
For what its worth, the Euphoria Programming Language uses ? to signify
ignored values.
Yeah I tend to agree with that logic. I was quite liking the '_' that
someone suggested much earlier in the thread:
«x, _, int y» = intBoringFloat (); // Note: it seems to be unclear which
brackets to use ;)
Hey, the Japanese have some really cool brackets!
「x, _, int y」 = ...
〖x, _, int y〗 = ...
〘x, _, int y〙 = ...
Tight! ;)
UTF math has a bunch of cool brackets as well
⟦ x, _, int y ⟧
⦃ x, _, int y ⦄
⦅ x, _, int y ⦆
⦇ x, _, int y ⦈
⦉ x, _, int y ⦊
But there's a reason we use /// instead of ⫻; we shouldn't require custom
keyboard mappings in order to program efficiently in D.