Steven Schveighoffer wrote:
On Fri, 06 Apr 2012 10:11:32 -0400, Manu <[email protected]> wrote:

On 6 April 2012 16:56, Steven Schveighoffer <[email protected]> wrote:

On Fri, 06 Apr 2012 09:53:59 -0400, Timon Gehr <[email protected]>
wrote:

I think this proposal should be merged with Johannes' one.


It is very similar. I think the main distinction is that I focused on
the
fact that the compiler already has a mechanism to check and run CTFE
functions.


Except you're using a function, which I don't follow. How does that work?
Where do you actually store the attribute data?
Just attaching any arbitrary thing, in particular, a struct (as in
Johannes
proposal) is far more useful. It also seems much simpler conceptually to
me. It's nice when things are intuitive...

You can store a struct, just return it from an attribute function.

e.g.:

@attribute Author author(string name) { return Author(name);}

Compare it to:

struct Author { string name; }

@Author("John Doe") int x;

Why should we be restricted to only structs? Or any type for that matter?

When using __traits(getAttributes, ...) you ask for conrete (struct) type and you get it. In case of function you ask for serializable but you get a bool.

The benefit to using CTFE functions is that the compiler already knows
how to deal with them at compile-time. i.e. less work to make the
compiler implement this.

Compiler can easily deal with structs too:

enum author = Author("John");
pragma(msg, author.name);

I also firmly believe that determining what is allowed as attributes
should be opt-in. Just allowing any struct/class/function/etc. would
lead to bizarre declarations.

C# has requirement that attributes are classes that derive from base Attribute class. But without that limitation you can do things like:

@Uuid("...")
interface MyIntf { }

without explicitly declaring Uuid as attribute. However, I don't see any usage for primitive types:

@5
@"s"
@false

I think that allowing values of structs, classes and _eventually_ enums should be enough.

Reply via email to