"Nick Sabalausky" <[email protected]> wrote in message news:[email protected]... > > The reason I'm asking is[...] >
Actually, that junk doesn't matter, I found a way to put it without getting that detailed and derailed. But I am curious what the memory overhead is from. My guess would be that it's just memory used by misc parts of the statically-linked phobos/druntime, but I don't actually know.
