"Nick Sabalausky" <[email protected]> wrote in message 
news:[email protected]...
>
> The reason I'm asking is[...]
>

Actually, that junk doesn't matter, I found a way to put it without getting 
that detailed and derailed.

But I am curious what the memory overhead is from. My guess would be that 
it's just memory used by misc parts of the statically-linked 
phobos/druntime, but I don't actually know.


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